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category_search Team-Building Activity Type
chair Some Effort Lazy Rating
alarm 30 - 45 min Time
groups Small (8-15 ppl) People
directions_walk Active Exertion

Benefits

  • Challenging
  • Highly interactive & energetic
  • Promotes collaboration
  • Fosters critical thinking
  • Ideal for small spaces
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Pressure Cooker

Team coordination game to build planning & communication.

Pressure Cooker

Team coordination game to build planning & communication.

Team Coordination Game

This team-building activity requires groups to coordinate individual sequences with collective timing to achieve maximum efficiency. Pressure Cooker is a team coordination game that will challenge your group to balance speed with accuracy under a time pressure. Allowing for multiple attempts encourages continuous improvement and demonstrates how systematic planning can dramatically enhance group performance.

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Step-by-Step Instructions

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  1. In advance, lay a long rope on the floor/ground to form a large circle.
  2. Collect and number as many spot markers as you have people in your group.
  3. Randomly distribute the numbered spot markers inside the circle.
  4. Ask each person to stand on top of one of the spot markers.
  5. When ready, instruct each individual to move to and touch every other spot in the ascending order of the numbers.
  6. For example, the person standing on spot #8 will move to 9, 10, 11 and 12 (presuming there are 12 people in the group) before moving to 1, 2, 3 through to 8.
  7. As soon as an individual has touched all of the spot-markers and returns to their own, they will exit the circle.
  8. Challenge your group to perform this task as accurately and as fast as possible.
  9. Furthermore, challenge your group to solve this problem without stepping outside of the (roped) circle or touching any other person in the process (touching elsewhere within the circle is permitted.)
  10. Encourage your group to make as many attempts as possible within a specified time period, aiming to improve their performance with each attempt.
  11. Allow ample time for planning and problem-solving.
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