This game is so cruel, it’s wonderful. Unlike many other games, there really is a trick to this one, and everyone knows about it except for one poor soul.
With your whole group bunched together, explain that in a moment one person will volunteer to leave the room, and while they are gone, the group will develop a short story which everyone will remember.
The task for this volunteer is to recreate the story with a beginning, a middle and an end. And this person will create the basic elements of the story by asking the group a series of questions that can only be answered with a “YES” or “NO” response.
At this point identify your ‘story-teller’ and then ask him or her to leave the space.
Now, the thing you haven’t explained is that, strictly speaking, there is no story. But, of course, the ‘storyteller’ doesn’t know this.
The ‘story’ is – when the story-teller asks a question, any time the last word ends with a consonant, the group always answers “YES,” and if it ends with a vowel, the group always answers “NO.” As simple and as tricky as that!
To get the story started, ask your group to nominate two ‘things’ – one ending with a vowel and the other ending with a consonant. For purposes of illustration, let’s say the two things are ‘kangaroo’ and ‘train.’
You’re now ready to invite the ‘story-teller’ back into the space.
Announce to the ‘story-teller’ that to help them re-create the story, there are two things which are featured, and they are in this case – kangaroo and train.
The storyteller launches into their first question, and with confidence that will inspire them to think that the group is very clear about their story, will receive an emphatic “YES” to every consonant-ending question and a resounding “NO” on a vowel-ending question. Not that they know this, of course.
On the surface, this game may seem cruel, but really it’s not. Because, the delight that strikes a storyteller’s face when he or she concocts the most absurd element to a story, and yet the group answers with an emphatic “YES” is priceless. ‘I-am-so-good-at-this’ will be written all over their face.
As facilitator, keep the story moving, and ask the story-teller on occasions to recap the facts as they know it so far. Don’t labour any part of the story for too long, and offer suggestions if they get stuck.
Allow the story-telling to continue for up to ten minutes, after which time, encourage the story-teller to seek an ending.
Finally, at a point when it appears the story has reached a conclusion, lead your group into rapturous applause.
It’s at this point I often exclaim how wonderful the story was, especially because it was so bizarre and … has never been told before.
I then reveal that, in fact, the real story was based on the last letter of each of the storyteller’s questions.
As facilitator, be sure to keep the story moving, and like all good stories, seek out a beginning, a middle and an end. Guaranteed, the story will be bizarre, but that just adds to the fun and laughter.
Of course, there are occasions when the facts don’t seem to make sense, when a question is answered one way (because it ended in a vowel the first time,) but is answered differently the next time (because it ended in a consonant.) It’s all part of the thrill of the chase.
Be sure to honour Challenge by Choice and always seek a volunteer who is likely to be resilient in the face of looking like a fool in front of their peers.
Naturally, this is one of those games you can only play once with the same group.
There is no specific health & wellness perspective to this activity other than promoting the benefits to one’s well-being of enjoying a good laugh, and for this game, you can expect a lot of it.
In a small way, you could argue that the focus required to successfully play this game with sensitivity and fun may speak to the benefits of having developed a positive and supportive environment in which to play, ie you want the game to be fun for everyone and not to persecute the storyteller.
If you can think of more explicit ways in which The Story Game could be purposefully integrated into a health and wellness program, please leave a comment at the base of this page.
Another fabulous one for around a campfire or a talent night. Creative and funny.
The looks of confusion from the story teller is always fun and keeping track of your consonants and vowels for the crowd is also hilarious when they get confused.