Sometimes people know exactly what they want to say but can’t find the words. A hand-painted image of a lighthouse, a tangled ball of yarn, or a winding road gives them a starting point – a metaphor that unlocks what they’re thinking and feeling. Climer Cards turn that moment into a facilitation tool you can use in dozens of ways.
What’s in the Box
- 52 cards, each featuring a unique hand-painted watercolour image designed to evoke metaphors and imagination
- Five shapes, colours and numbers printed on each card for sorting, grouping and structured activities
- Instructions and a free digital ebook describing multiple ways to use the cards
- Compact cardboard case for easy transport
See It in Action
Watch a short video to learn more about how Climer Cards work with a real group.
View Climer Cards in Action
How You’ll Use It
Spread the cards on a table and pose a reflective question – each person picks an image that captures their response. Use them to process a team-building activity, set intentions at the start of a session, generate creative ideas in a brainstorm, or divide a large group into smaller clusters using the shape categories. The images are entirely visual with no text, making them ideal for multilingual groups. Coaches, counsellors and social workers also use them to help clients explore experiences that are difficult to articulate.
Who It’s For
Ideal for facilitators, teachers, corporate trainers, therapists and counsellors who value a sophisticated, image-based tool that works across reflection, creativity and team-building.
About the Creator
Created by Dr Amy Climer of Climer Consulting (USA) – innovation consultant, host of The Deliberate Creative podcast, and recipient of the AEE Karl Rohnke Creativity Award. Every image in the deck was hand-painted by Amy.
playmeo Connection
Climer Cards are featured on playmeo’s activity database – pair them with a subscription to discover many more ways to use them with your group.